Under the City Under the City bridges Ghost toward the next big run of story missions. It is less about spectacle than about staying on the route and avoiding wasted movement.
What to expect
- Underground or industrial paths with light maze energy.
- Fights that are more about delay than one giant showdown.
- A mission where the objective marker is your friend.
Quick advice
- When the route forks or bends, trust the marker instead of wandering.
- Clear only what blocks your line when the room looks optional.
- Save health by treating the mission like a moving push, not a long arena clear.
Where players get stuck
- This is another route-guidance mission where wasted movement costs more than difficult combat.
- Players tend to overclear optional resistance here.
- Trust the marker and keep the route alive.
