Skyscraper Skyscraper leans into height and exposure. Ghost has to handle climbs, big sightlines, and the kind of pressure that can make a simple mistake feel expensive.

What to expect

  • Vertical movement and exposed rooftop or building-edge combat.
  • Enemies who benefit from long lines of sight.
  • A late-game stage that expects confident movement.

Quick advice

  • Slow down before big jumps. A clean landing is better than a flashy reset.
  • Take out the most exposed shooters first so you can move freely again.
  • Use focus to stabilize both your movement and your gunfights when the height starts messing with your rhythm.

Where players get stuck

  • Height and exposure make every mistake feel larger here.
  • Players usually get punished either by bad jumps or by lingering too long in sniper sightlines.
  • Use focus to steady the movement as much as the combat.

Next mission: Chinatown