Xbox gets Matrix

By Paul Martin May 2nd, 2001, in Miscellaneous, Video Games

Well, Microsoft has gone and done it. They have alienated millions of Matrix fans by making The Matrix video game exclusive to Xbox for the first six months of its release. This means that no PC version for half a year, and no GameCube version either. I don’t mention PS2 because it is highly unlikely any port will be made to PS2 due to the difficulty of programming. Anywho, here is the word from IGN Xbox:

Through a regulatory filing today, it was revealed that Microsoft will be loaning $5 million to Interplay in exchange for Shiny’s The Matrix being exclusive to the console for about six months. But wait, it gets even better.

In the report, it was stated that the game would feature online play only through the Xbox, and more extras than other versions. These include using actual Woo Ping choreography, the actual actors providing voices to the characters, and more music tracks from the film’s composer in addition to more vehicles, weapons, and video. Also, Interplay will be spending $500,000 to develop online features for the game that will only be available to Xbox owners.

The report stated that the game would be release no more than three months after The Matrix II is released in theaters next summer.

There was one more interesting nugget of information in the report. It stated that Interplay has agreed to pay $5 to $7 per unit of Xbox software as their royalty to Microsoft, which is less than the average PlayStation 2 royalty that chimes in at $8 to $10 per unit of software.

We’ll have more on this major story as soon as it is available.

–Jeremy Conrad, IGN Xbox

We can only hope that Microsoft’s grip loosens after the six month period so that people like me, in college and short of greenage and sticking with Nintendo (the lowest priced and best software of the bunch), will be able to play this game.

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